Thursday, April 19, 2012

Universal Collossus problem (FA)

Im having a difficult problem with my universal colossus script. It keeps replenishing units HP to the max whenever it gets damaged, effectively making surrounding units invincible. Anyone know how to prevent this, and just have the HP boost?
UC Script: http://pastebin.com/8A1Cuj0W|||FA's buff system is a wreck. It wasn't really meant to be used for temporary buffs, and barely works for permanent ones like veterancy.
You can try adding DoNoFill = true, to your buff's Affects table, but it's only a partial solution. HP will still be added, and not removed properly every time the buff refreshes. The buff calculations for max health in FA are really terrible.|||Mithy

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